Often fist animation (something Brandon says most of the time) of a cutscene is considered a generic animation and you can skip first dialogue line, after that you can't skip anything. Cutscene animations are special in a way that you can't skip any lines while these animations are played. Generic animations are animations that you see when Brandon interacts with objects you can skip what he says by mousclicking. ![]() Text only clickable is the way to go because you can skip dialogue lines in generic animations by mouseclicking. To learn what option is faster I timed the first cutscene (talking wall tree): In game controls you can choose fastest walking speed and voice/text options. ![]() ![]() This is a segmented (2 segments) run of «The Legend of Kyrandia» done in 51 minutes and 56 seconds on PC via DOSBox 0.74.
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